Something that should be shown since Camelot. They finally showed what Fujimaru's fighting style is. the combination of CGs and Sakuga was done well despite not being animated by ufo. The event characters being cut was pretty disappointing tho.Įnjoyment 10/10: The animation, it was great. Not saying it was bad but the problem is alot of non-FGO players, or people who didn't read the story, won't get the hype. One problem here tho is that most the appearing characters we're just there to be badckground. And finally, Fujimaru is now just about as good as the manga. The existence of Babylonia Ep 0 have a great role despite the anime skipping chapters. The main characters in this chapter is Mash, Romani, and Fujimaru. Sound 8/10: Well, it's almost about the same as Babylonia but hey, that ending song got me seriously, a definite must not skip part.Ĭharacter 8/10: Babylonia Ep 0 has finally proved it's
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The same face syndrome is there tho so that's a meh to me(The new mystic code was cool tho). And the enemy not being a CG was a surprise. But for how it was adapted, it greatly adapted it into a movie.Īrt 8/10: I like the use of CGs, definitely better than Babylonia's. Story 9/10: Well, the overall story compared to Babylonia is meh. Note: I will mostly talk on how this one is adapted, I really had hopes after seeing some of Babylonia's sequences and seeing much of the same staff working on this film that we might get one of the better Grand Order adaptations, but unfortunately for me at least, Grand Order has still proved to be pretty mediocre in the anime adaptation department. The animation is not of a quality that will bring anyone in for the spectacle, so we are left with the die hards that will probably eat up anything Fate related and enjoy seeing their favourite servant appear for 7 seconds. Sorry this review is rather short and also not incredibly detailed, but it's also a film where I don't believe there much to be said.
Still, if you are a big Fate fan, which are the only people I could really see watching something this far down the rabbit hole, you'll grin when your favourite servant appears. There were probably about 30-40 servants shown in this film, with about half simply being shown, another 15 or so launching a single attack and probably another 10 that were included in a mediocre action sequence. Unfortunately, since there are so many servants showing up, most of their appearances are nothing more than that, an appearance. What you're really here for are the servants, and since it's adapting the climax of the first singularities there are a ton of cameos. The story is generic, though there is a nice bit of tension in the final act and battle of the film.
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None of what the film did reached the highs in animation from the Babylonia Tv series and we're left with about 3 decent sequences which aren't even really that impressive and LOTS of CGI tentacles.
Made but pretty by the numbers Grand Order product at the end of the day. With all of that said, it is a competently Not only did they have much more time to polish and work on the animation, it's working with a film budget and adapting a hugely climactic battle.
With this shorter "boss fight" singularity acting as both a film and a sequel to that series, my initial expectations were set rather high. While Babylonia buckled under the weight of it's own ambition at times, it was also this ambition that led to some surprisingly exciting and fun action set pieces and sequences. Having enjoyed the Babylonia anime, I was left feeling let down by this film sequel.